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Katzenstrand

11 Art Reviews w/ Response

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Nice background, sexy figure, interesting pose, cheeky expression.
Overall well done. Your backgrounds improved, just like everything else.

Would be better with cat ears and a long, fluffy tail.
But I might be biased, can't subtract from the rating for that.

HeyPixel responds:

You won't get the cat alt. Because it may or may not exists

Nice expression on both and well done on showing the sheer volume inside that suit.
The Year of the Rabbit ornament looks fantastic. Reminds me of the susuki moon card in hanafuda.
Only that brown background drags it down a bit, but it would have been a lot of work to replicate that nice bar from your reference.

Couldn't she just make her body look like she was wearing a bunny suit without actually wearing one?

HeyPixel responds:

Yeah, the background is lacking... BUUUUUT- look at the hands! This is the first time I do fingers and they look awesome! So I believe that's extra points!

And also, I didn't wanted to make too much of the background. Since this time the focus is on MonoChrome, making a detailed background could make others not make sure on what they should put their attention into. I agree I could add things like some posters or something. In the bar one, since the sprites where kinda small, they could have a more even focus with the rest of the background.
Or maybe this is me making excuses-

And she can! But some people likes seeing a slime wearing clothing for some reason. So, why not? And it's not like it's toxic for her or something. So there's no problem either.

These are my favourite facial expressions so far. It looks so much more alive compared to older pictures (excluding animations). Especially the last one.

Maybe a checkered pattern in the background can make it look overall complete. Something really simple to give some texture. Your usual white outline would make her stick out more, but I think your choice of colour overall creates a mood that would be crushed by a bright white line.

HeyPixel responds:

It's good to know, since I kinda needed to explore new expressions for the face. In the animations I feel like I kinda *must* to put an effort and make it more expressive. After all, movement can help to Express better an emotion or idea.

Yeah, I thought about making the background less boring, but I was too tired to try to make something more complete. And it was mostly a background so the black color can be seen without any problems.

Outlines weren't the way to work here. I could use a dark tone, but I still think that Magness doesn't like being with outlines.

That's my favourite picture so far. Nice background, their simple designs show great expressions and Noroi never looked so sexy!

Maybe make the cast shadows on the ground just a little bit brighter, but that's honestly just a matter of taste at this point.

HeyPixel responds:

Now I feel really confident about this being my new magnus opus!

Brave of you to try a POV that is so far away, but it turned out well. However:

The inscripture on the monument base looks off. It makes it look a bit cheap. You might want to try and arrange the symbols in a way that they come down in straight lines (but still in perspective). As well as slightly different values. You actually did that at the edge in the center, but didn't follow through with it.

The other big thing that immediately comes to mind is the sky. You show a lot of it, but it looks bland. If you add a little bit of darker colour to the top third of the sky with a slight curve, you could make it even more visibly clear how big this thing is.

Particles around the flames and the pyramid itself would look nice, too.

Having said all that, I think if you had animated it, it would have looked automatically better!

HeyPixel responds:

Well, If I didn't try I never learn. So even if it looks weird or not good, at least I have the experience to make a better one!

I actually didn't thought about that. It was 4 am. I was more focused on finish the draw because I really needed to sleep, but I couldn't let the draw without finish. Such stressful night. So at some point, I think I was autopilot.

And I agree, I could have animated it. Even if it was a simple animation of 9 frames. But there were a lot of things to animate and I wanted to go to sleep so badly. Still, yeah, I could try to do a better job. And I hope do that in my next drawing.

The head piece could have fit in the 32x32 one, but the addition of progressively more details turned out really nice.
You could use some particles to fill in the gaps left and right just to make it look a bit sparkly, especially on the 64x64 one.

Why is 16x16 not a perfect square?

HeyPixel responds:

Yeah. But I wanted to focus more on the character and make sure that everything looks good.

And about the 16x16... I think that piece doesn't like being perfect. It believes that mistakes are beautiful. What a joke!

Your rendering made it appear 3D in the thumbnail, very nice.

However, three things I want to critique:
The clouds look a bit too solid. Especially the bottom planes.
It doesn't look like sunlight is coming through, even though there seem to be only a few clouds to be floating around.
The fish on the Fox's Fishing Rod is beeing reeled in fresh, but there is no droplets in the air. You also can't tell where the fish came from on the water surface.

Overall a wholesome piece.

Balam-Forge responds:

Thanks for your coment dude.
Yeah i have some problems with the clouds and ligthing direction. Dont worry im working to fix that problem.

About the fish, you are totally right too. I missed that detail until you told me.
Thanks for alert me about that.

Dont worry im keep practicing to solve my mistakes. I feel grateful for your observations thank you so much.

Actually looks like a game, impressive!
One thing that throws me off though is the HP and Level Counter. They are not the same size and not on the same height. Depending on the Max HP you could also use bars or dots in the same way The Legend of Zelda uses hearts to show health.

HeyPixel responds:

I kinda wanted to make it look like a little kid did it. Because the protagonist looks like a small girl. And usually kids tend to draw or do things without caring about size or height. They just want to have fun making things.

Yeah, I should have use some hearts. But for some reason I... Didn't? I don't know why, it fits very well.

Should I try Arina in 1-bit? Hmmm... That could be fun to try!

This is a nice icon! Reminds me of A Link to the Past.
If you have every single frame at hand, you could use a gif creator online.
Or the Ugoira upload option on pixiv. You can set the time each frame is visible with it.

HeyPixel responds:

I always believe that in order to be good in pixel art you need to dominate 16x16 first. There's something in limit how many pixels you can use that makes you learn to adapt and understand when something looks because of one pixel

Reminds me of Megaman as well. The one on the bottom left is my favourite, you're able to put a lot of information into just a few pixels.
For next time, maybe do the same practice, but instead of different characters, draw the same character with different facial expressions.

HeyPixel responds:

That's actually a very nice idea!! Thanks for that, I will try to do that <3!!!

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